﻿using System;
using System.Collections;
using UnityEngine;

namespace ns
{
    public abstract class FSMTrigger
    {
        public FSMTriggerID TriggerID { get; set; }
        public FSMTrigger()
        {
            Init();
        }
        public abstract void Init();
        public abstract bool HandleTrigger(FSMBase fsm);
    }
}